Wednesday, May 6, 2015

Early Success AKA Seis de Mayo

Hello, I'm back.

I apologize for the delay. I spent most of last week helping a friend move which ate up all my time and energy. This week has mostly been spent building short animations for videos. I am getting noticeably better at audio and video editing, as well as animation building.

One thing that I'm struggling with is my early and not resounding success. The KSP video went up and got a real number of watches on the YouTubes. I am happy for the hits, the likes, and the positive feedback, but almost no one who watched it saw any of the other videos (and I don't have enough of those yet to boot).

This early success got me excited before I realized that I won't likely have success like that again soon. And to make matters worse, for all the hits I did get 3/4 were using a form of Addblock (which is a fantastic plugin that I also use) so I got very little money for it on top of those adds being worth nothing for the days I had traction.

To put things in perspective: my Delver video with around 40 hits made me about $2.50 because the adds on those days were worth good money. But the KSP vid with around 700 hits has only made me about $.05 due to the adds being worth very little. In addition I nearly made the mistake of asking people to turn off addblock to help support the vids, which along with asking people to click on adds turns out to be against the terms of service for Google AdSense.

This makes it quite hard to actually make money via videos. Much harder than I had expected, as that eliminates around 3/4 of the potential profit, which is then split between you and Google, further reducing the content creator's cut.

Well, I still have several more months to continue this experiment. And I'm in the process of becoming a Steam Curator as well so that should help. Maybe things will turn up in that time.

New attempt at a slogan: Never stop gaming

No comments:

Post a Comment